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View Full Version : I often wonder....


Bo Vine
March 10th, 2006, 12:42 PM
I often think about video game developers and the relationship they share with the fans. I sometimes think about where they get their ideas. It would be a nice bonus if a Square Enix or Capcom employee joined your forums looking for feedback. It's too bad Shinji Mikami doesn't listen to Temp from Resident Evil Horror, because he knows what he's talking about. I think video game developers need to share a better bond with their fans and customers. Agreed?

Seraphy
March 10th, 2006, 05:03 PM
*cough* Not with this site... >>;

<<; *runs*

But sometimes it may be good, but not always.

Phoenix
March 10th, 2006, 06:25 PM
This could be a good idea for the small things, but it probably wouldn't help with the overall structure of the game because of its complexity and the differing opinions.

PhoenixPhantom
March 10th, 2006, 08:54 PM
That's why they have 'official' forums.

Crystal Lizzy
March 13th, 2006, 05:56 PM
Well, if there was like some kinda employee joining a fan forum, there might be like some *cough* leaking information on the games. I mean like, they'd probably get fired cuz like they would have urge to tell people about secrets of the company and info on the video games. So I can't agree with ya there. It's kinda the company's privacy. I mean, they don't want to tell us EVERYTHING about production.

Dusk
March 13th, 2006, 06:49 PM
Well, if there was like some kinda employee joining a fan forum, there might be like some *cough* leaking information on the games. I mean like, they'd probably get fired cuz like they would have urge to tell people about secrets of the company and info on the video games. So I can't agree with ya there. It's kinda the company's privacy. I mean, they don't want to tell us EVERYTHING about production.

Lol...as in the whole KHII thing with all the songs and endings and stuff being leaked before it's even released in Japan? Ya...if that was happening to one of my games I'd like ban all my employees from fansites XD

Kanarazu
March 13th, 2006, 09:20 PM
Employees of a gaming company should rarely, if ever, join a large fan based website related to the game they're producing. It just creates too many conflicts for the developers and gamers alike.

kpx107
March 17th, 2006, 06:29 PM
The only company that I know of that actively allows employees to join fansites is Rockstar Games; and that's only if they don't reveal their position or any info about the games. Most companies do, however, have people that view fansites to see what features are popular and what's not.

Koruto
March 19th, 2006, 11:34 AM
Mmmh

if I make a really good idea for a game..

I ll love to be in the credits xD

mmmh

no

XD

*that s something ... like ... not to happen

Jonjo
March 19th, 2006, 08:39 PM
I agree with all the above (Privacy.. Who to credit.. etc) but I then again think:

"Do game companies make games based on a players wants or their wants?"

But I suppose somebody could argue that it is wrong to humanise Companies and that they still rake in the money at the end of the day so they must be doing something right =o

Bo Vine
March 24th, 2006, 10:59 AM
The only company that I know of that actively allows employees to join fansites is Rockstar Games; and that's only if they don't reveal their position or any info about the games. Most companies do, however, have people that view fansites to see what features are popular and what's not.

One of the greatest things about the Internet is the ability to remain anonymous. You can be anybody you want to be. So who's gonna know you're an employee, as long as they don't brag too much!? :)

kpx107
March 28th, 2006, 09:02 PM
One of the greatest things about the Internet is the ability to remain anonymous. You can be anybody you want to be. So who's gonna know you're an employee, as long as they don't brag too much!? :)
It's hard to keep a secret when people are speculating. But the internet does make it a bit easier for them, I guess.

Though I tire of the internet slang making its way into games. It always seems to be overdone, but I guess it's an alright trade-off for more fan correspondence.